Here is a big one: Even More Explosives. Its just a bigger version of the nuke explosion. This is another superflat preset! This monstrosity can be crafted with 9 Doom TNTs. To comply with the Childrens Online Privacy Protection Act (COPPA), IP editing on this wiki has been permanently disabled. Here is a video covering some general types of TNT cannons and is a good introduction to them. You can try something else, however. Creepers have an ExplosionRadius tag to determine the size of the explosion. you can do /effect @e[type=creeper] invisibility 2555 255 then /execute @e[type=tnt]~ ~ ~ summon Creeper ~ ~1 ~ {ExplosionRadius:127} in 2 command blocks. Has 90% of ice around Antarctica disappeared in less than a decade? If the TNT is primed atop any sort of fence post that is two blocks high or larger, it falls through the fence block on which it was activated and stops on the next lower one. The Super TNT Mod for Minecraft 1.12.2 Adds 56 new TNTs to Minecraft One of the TNTs is 100000x bigger than regular TNT and makes a 10000x10000 crater! I would like to know if you can make giant explosions via creeper, TNT, or anything. It is called NUKE!, after all. This monstrosity is the Super TNT. Where does this (supposedly) Gibson quote come from? A place where magic is studied and practiced? 1 of them shoots regular arrows everywhere and the second arrow TNT shoots enchanted arrows everywhere. TNT does not damage the player on peaceful difficulty, however, it does break blocks and damage entities. Some of the many TNTs in this mod include Nostalgia TNT, Black Hole TNT, Atomic Diamond TNT, Everything TNT, Wave TNT, Lava Ocean TNT and many more. It can be used to craft the Formidi-Bomb . TNT can be naturally found (with structure generation turned on) in, TNT no longer drops as an item when broken in. 9minecraft is a website about Minecraft where you can easily download free resources like: minecraft mods, minecraft maps, resource packs, data packs, and much more. The explode command do an explosion and the size of the explosion is by the command adjustable. Heres a picture of the sponge dynamite also: The sponge dynamite is a total joke. Summon primed TNT into the world via command, setting the Fuse sets the time until it explosed. Parkour Blocks in one command! Tier 8 is 8 times more powerful than regular TNT, Tier 2 is 2 times more powerful than regular TNT and so on. The archer pottery shard texture has also been updated. A comprehensive list of all the different TNTs, screenshots, and explanations of what they all do: The Super TNT Mod is the best TNT mod for Minecraft. Why are trials on "Law & Order" in the New York Supreme Court? This explosion is so big that it puts all the other TNT mods to shame. For the consumable in. There are 11 of them. The Super TNT Mod has all the features of Too Much TNT and more! It has throwable dynamites rather than stationary TNT blocks. Space Laser Cannon in one command! Set up the fastest redstone clock you know and set command /summon Giant ~ ~ ~ {Riding:{id:EnderDragon}} Guess what though? It is a 10001000 crater. (57 More Updates). Is there a single-word adjective for "having exceptionally strong moral principles"? It only takes a minute to sign up. Once spawned, primed TNT is given a vertical velocity of 0.2blocks per tick, and a horizontal velocity of 0.02blocks per tick in a random direction. 14 Fire your cannon. The easiest way wui=ould be the /fill command. Its dangerous. Why are Suriname, Belize, and Guinea-Bissau classified as "Small Island Developing States"? The explosion physics of TNT have been reverted to those before the. /kill [player] Kill yourself (or specified player) /tp [player] <x y z>. Once primed, TNT turns into an entity, which includes being affected by gravity. Did any DOS compatibility layers exist for any UNIX-like systems before DOS started to become outmoded? You will probably never find this in any other TNT mod ever. These TNT blocks can go all the way back to the second-to-last block of water, but the source water block must remain. TNT can now be ignited by any burning projectile. Short story taking place on a toroidal planet or moon involving flying. Priming the TNT causes the sand or gravel to fall one block, engulfing the TNT. There are 51 different explosions in that mod. The most powerful explosion in the Even More Explosives mod is the Dynamite x1000. :) Note: I forgot to post this here. 1. The major issue with this is that they are all really low quality were probably products of very little effort. As you can see, the hole is really big. How do I summon a horse with specific attributes in Bedrock Edition? I hear multiple explode sound effects every time I explode Dynamite x1000 so they must have taken 4 of something the size of the nuke and put it together or something. All rights reserved. BOOM BOOM BOOM! They can also be summoned with I was thinking of trolling my friend in our survival world. It is far better than any other TNT mod in any way and perhaps it will inspire the creation of higher quality mods in general. It sounds like a good thing at first but you are about to see just how pointless these really are. Motion can be used to Guides for command-related features (eventually moving to Source Block): https://github.com/skylinerw/guides Minecraft Wiki is a FANDOM Games Community. rev2023.3.3.43278. You can try something else, however. Download. Max is 127 though. There are no TNTs that do anything rad or special like with the other 3 TNT mods being reviewed here. With a square crater, it takes no more system resources than the End TNT or Doom TNT. Privacy Policy. Arqade is a question and answer site for passionate videogamers on all platforms. Forge also has to be installed. It looks bad compared to the Super TNT Mod. Always active, repeating command: Do NOT forget to use this command as a chain always active conditional: kill @e [type=arrow,nbt= {inGround1b}] The new primed TNT is spawned at the center (+0.5,+0.5,+0.5) of where the TNT block was, like a cube with an edge length of 0.98. Summon primed TNT into the world via command, setting the Fuse sets the time until it explosed. This is the first TNT that just takes a minute to explode. Homepage Minecraft Mods Super TNT Mod 1.12.2 (Best TNT Mod for Minecraft). Browse other questions tagged, Start here for a quick overview of the site, Detailed answers to any questions you might have, Discuss the workings and policies of this site. Preventing mobs from taking damage from explosions, how to make setblock a command block with a command that is executed at a certain player. There are things like snow dynamite, sand dynamite, ice dynamite, sponge dynamite and soul sand dynamite. I just found a command that allows you to spawn a HUUUGE nuke. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. It is also the only mod other than Super TNT that doesnt have incredibly ugly looking explosions. Don't use this command to participate in a competition. patchMob tags added proper this time, Read version history If you thought it wasnt possible to make a bigger explosion, you were wrong. I guess you would have had a hard time making a blast-resistant wall with any of the other ones too but its programmaticly impossible to protect yourself or anything else with this one. TNT's top texture is now rotated randomly, as part of the addition of arrays to. Minecraft 1.17 - 1.18 Quality of Life Data Pack, Minecraft 1.13 - 1.17 Quality of Life Data Pack, Minecraft 1.18 - 1.19 Adventure Data Pack. 2023 Magic Find, Inc. All rights reserved. Crafting Formidi-bomb is crafted with 8 gunpowder and a super TNT. But we are also working on a lot of new and . I guess since they figured that they couldnt get the craters to work well they would try something else. In order to prevent your game from crashing, you should probably use at least -Xmx3G for your launch arguments but I recommend -Xmx8G if you have the ram for it. Manage Settings If you find any bugs, please report them on the official Minecraft Issue Tracker. Thats all it does. Watch the video above for the result! Updated 7/9/18 (latest version is 1.0.1) Download link below Site design / logo 2023 Stack Exchange Inc; user contributions licensed under CC BY-SA. We're a community of 3.9 million creative members sharing everything Minecraft since 2010! :D. Command: /summon Fireball ~ ~ ~ {direction: [0.0,0.0,0.0],ExplosionPower:100} explosion areas, however tnt can explode the spawner so some planning of the build is required. Xplosives has a larger TNT explosion than both the Fun TNT mod AND the Even More Explosives mod. What is a word for the arcane equivalent of a monastery? For more information, please see our Super TNT is an advanced version of TNT exclusive to Minecraft: Story Mode. 99% less lag! I was messing around with the /summon and ExplosionPower and came up with this command that will make a fireball with a massive explosion! Anyone withing 254 blocks will be hurt. It is considered the spiritual successor to the Too Much TNT Mod which has been dead since Minecraft 1.8. Lets take a look. They all just explode stuff, plain and simple. How can we prove that the supernatural or paranormal doesn't exist? I primarily hang out in the /r/MinecraftCommands discord, where there's a lot of people that help with commands: https://discord.gg/QAFXFtZ If it is set to destroy bedrock, it will destroy ALL bedrock within the bounds of the blast. Fun TNT mod probably has the worst, most incredibly lame biggest TNT I have ever seen in any TNT mod. Detecting powered button/lever with command blocks. The Even More Explosive mods Snow Dynamite, on the other hand, just spawned a glob of snow. How can I shorten the time of a TNT explosion? It does still damage players, mobs, and other entities.[Java Edition only][1] Primed TNT that detonates outside water can still damage submerged blocks. I know because I watch Command Geek. /give @p command_block{BlockEntityTag: {auto:1, Command:"/setblock ~ ~0 ~ minecraft:spawner{SpawnCount:5, MaxNearbyEntities:100, SpawnRange:10, Delay:10, MinSpawnDelay:10, MaxSpawnDelay:100, RequiredPlayerRange:10, SpawnData:{entity:{id:tnt, Fuse:50}}} replace"}} 1, addedMob team nbt box Manage all your favorite fandoms in one place! Why do small African island nations perform better than African continental nations, considering democracy and human development? So in the left command block (attachted to the clock) put in /execute @e [type=Snowball] ~ ~ ~ summon PrimedTnt and then in the command block attatched to the repeater put Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. Although flint and steel cannot light fires in Adventure Mode, it can still ignite TNT. If using windows 10 Edition, it's a little different, look below. Ive seen better explosions in mods made from notepad or Cheat Engine. 1 Answer Sorted by: 3 Put this in your command block: execute <player> ~ ~ ~ summon <entity> Whatever the player's name is, put that on <player>, and summon any <entity> given in the command. I'd like to add that normally you shouldn't experiment with, How to make giant explosion with one command, We've added a "Necessary cookies only" option to the cookie consent popup, Screenshot of the Week #85 [Submissions Closed - Vote Now!]. How to summon a TNT that doesn't destroy its surroundings? Trivia The Super TNT's texture appears to be filled with lava, possibly giving it more explosive power. It has many TNTs with a vast range of different functions from causing major destruction to flooding the world with diamonds to offending North Korea so badly that it starts a war. Using flint and steel to ignite it sets it off at once, but fire must burn it for many seconds before triggering. Is it possible to create a concave light? They can also be summoned with spawn eggs and spawners. Java Edition: Here's my command: /execute @e[type=Snowball] ~ ~ ~ /summon PrimedTnt {Fuse:100} When ever I throw it the tnt explodes instantly, instead of falling then exploding. https://www.youtube.com/watch?v=dtgMokm-8IQ Contents 1 General 1.1 Main components 1.2 Basic concepts 2 Naming standards 2.1 Common names The performance of TNT has been improved. There is much stronger stuff. From left to right, we have Tier 8 TNT, Tier 128 TNT, Tier 2 TNT, Tier 64 TNT and then NUKE!. Lucky TNT Mod (Too Much TNT) by Fleshcrafter_. TNT explosions now have a 100% drop rate. Everybody wins! For redstone to activate TNT, it must either lead directly to the TNT, or power an adjacent block. Recovering from a blunder I made while emailing a professor. RagingVoidMCPE 48.9K subscribers Subscribe 24K views 2 years ago Minecraft 1.16 - How To Make Super TNT With Commands! If in the air, TNT falls roughly 77 blocks before exploding once it is ignited. If using windows 10 Edition, it's a little different, look below.Use it for lots of diamonds, to clear out space, or simply for fun with TNT!Command: /fill ~ ~ ~ ~10 ~10 ~10 tntWindows 10 command: /fill ~ ~ ~ 10 10 10 tntThanks for watching my video!---------------------------------------------------------------------------------------------------------Links:Follow me on Twitch: https://www.twitch.tv/mattlong6Join my Discord: https://discord.gg/NkH67UWFollow me on Twitter: https://tinyurl.com/MattLongest6Buy my Merch: https://streamlabs.com/mattlong61/#/merchCheck out my eBay Store: http://tinyurl.com/matthewsworldofthingsDonate to me: https://streamlabs.com/mattlong61Amazon Affiliate Link: https://tinyurl.com/MattLong6-AmazonDonate to ExtraLife: https://www.extra-life.org/participant/MattLong6I am sad to inform you that my old sponsor, Onfire Gaming, has gone out of business. It is considered the spiritual successor to the Too Much TNT Mod which has been dead since Minecraft 1.8. The TNT called This one is so big it will crash your computer is now Doom TNT: The Gold Plated Plutonic Aloy Coated Eight volume Nuclear Donkey Edition because it will no longer crash your game. I am not sure if anyone made this before me, but I will show you guys this command anyways! I wanted to execute the "summon exploding creeper" command at the moment when a block of tnt is ignited, but Im not sure what select a 'primed tnt' would be, or how I would link the 2 commands together. Happy mining! Which brings us to the next feature. Look at how beautiful and magnificent the crater is. Their corresponding subreddit: https://www.reddit.com/r/MinecraftCommands/. Id tell you what Ive tried, but to be perfectly honest I have no idea where to start. Another command to crash a world. vegan) just to try it, does this inconvenience the caterers and staff? and I want it to be a synchronized explosion. This is The End TNT. 3. Primed TNT cannot mount minecarts or boats. So here is the biggest TNT in the Super TNT mod. But it gets worse. So to wrap it up, Even More Explosives was certainly an attempt at making a TNT mod. it just gives you loot. The Super TNT Mod has 56 different TNTs. Does Counterspell prevent from any further spells being cast on a given turn. spawn eggs and spawners. In this article, it will be pointed out not only why its better than all these other mods, but in nearly every aspect at which it excels. Minecraft-things: http://skylinerw.com Teleport yourself (or specified player) to the coordinates entered. Because it's a Byte tag, it has a maximum of 127: Ghasts have an ExplosionPower Integer tag, meaning the maximum value is 2,147,483,647 (which will most certainly crash your game when attempting to use it): The Fireball entity also has an ExplosionPower Integer tag: MinecartTNT, PrimedTnt, and EnderCrystal entities do not have any tags to determine the radius of their explosion. Even more, explosives actually make an attempt to make additional TNTs that do things other than just blow up. The random rotation of TNT's top texture has been removed. Appearance The formidi-bomb resembles normal TNT on the top, and like a command block from the sides. 2010 - 2023 Cyprezz LLC. Super TNT Mod 1.12.2 is the successor to the Too Much TNT Mod for 1.12.2. | Special Bombs in Vanilla Minecraft! How do I connect these two faces together? One side contains the letter "F". When the countdown timer expires, the TNT explodes. Although primed TNT normally gets caught in, It is slightly smaller than a full block when activated, as with all entity versions of blocks (see. When edited in, the primed TNT simply emits smoke. It throws snowballs in all directions which is kind of cool. Bulk update symbol size units from mm to map units in rule-based symbology. The ice one gives you a glob of ice. Explosion force of TNT is no longer directionally biased. 2010 - 2023 Cyprezz LLC. TNT can now be naturally found (with structure generation turned on) in, TNT can no longer be directly primed by the, being shot by a flaming or explosive projectile, being hit by an arrow that has traveled through, being hit by a ghast, blaze fireball or a fire charge fired from a, being lit by a flint and steel used by a dispenser, The use of sand in the crafting recipe references. In minecraft bedrock on ps4 (idk why it'd be different on other platforms) the command is /fill followed by the coordinates of 2 opposite corners and then tnt. The Super TNT Mod is the best TNT mod for Minecraft. Note that the No TNT and the Anti-Dimensional Singularity TNT need at least 8GB (recommended 32GB for the No TNT) to not crash and it will take a long time to explode. | 1.12, 2x6, 2x8, 2x10, 2x12 Redstone Drawbridge / For Bedrock Edition. When brushing suspicious sand in desert pyramids, they have a 17 chance to drop TNT.[upcoming: JE 1.20& BE 1.20.0]. Are there tables of wastage rates for different fruit and veg? By clicking Accept all cookies, you agree Stack Exchange can store cookies on your device and disclose information in accordance with our Cookie Policy. Because primed TNT is an entity, it also works in spawners. ERROR: CREATE MATERIALIZED VIEW WITH DATA cannot be executed from a function. Do roots of these polynomials approach the negative of the Euler-Mascheroni constant? It packs a serious punch. 25. Learn more about Stack Overflow the company, and our products. minecraft. Primed TNT use the Friendly Creatures sound category for entity-dependent sound events. Please see this post on the community portal for more information. Because the TNT is no longer immersed in water, it can destroy the surrounding blocks. Over 200 different TNTs to destroy your minecraft world! Reddit and its partners use cookies and similar technologies to provide you with a better experience. Can it be done with /gamerule mobGriefing on false? Theyre all almost exactly the same. New comments cannot be posted and votes cannot be cast. Continue with Recommended Cookies. The TNT itself looks promising enough. It makes a big boom. The Super TNT Mod is the best TNT mod for Minecraft! What can a lawyer do if the client wants him to be acquitted of everything despite serious evidence? It features many, many, many improvements and extra stuff from the older version. This is where the explosions start getting serious. Doom TNT: The Gold Plated Plutonium Alloy Coated Eight Volume Nuclear Donkey Edition. First, open your crafting table so that you have the 3x3 crafting grid that looks like this: 2. TNT Nukes Under your feet: /fill ~-5 ~-1 ~-5 ~5 ~-11 ~5 tnt Over your head: . Browse other questions tagged, Start here for a quick overview of the site, Detailed answers to any questions you might have, Discuss the workings and policies of this site. Thankfully, some versions of Minecraft will give you a few suggestions as you begin typing in the command console, but we've pulled together some of the best cheat codes for your perusing:. Super TNT mods Sponge TNT, on the left, soaked up almost the whole lake. TNT has entity data associated with them that contain various properties of the entity. You also get a more specific answer that's tailored exactly to the part you're stuck, and Arqade gets a very specific question. Cookie Notice Here is a quick tutorial on how to use the /fill command in Minecraft on the PC. TNT can now be created (using map editors) with a data value of 1 to make it retain the old behavior of being primed when punched. . (Java Minecraft 1.14.2) How to make a charged creeper do more damage without increasing explosion radius or summoning multiple? Sign in|Recent Site Activity|Report Abuse|Print Page|Powered By Google Sites. TNT is now primed when released from a dispenser. If you preorder a special airline meal (e.g. When you're ready, flick the right switch, then immediately hit the left one. Wynncraft, the Minecraft MMORPG. https://www.youtube.com/watch?v=hL0xkFLkk4A, http://www.ijaminecraft.com/cmd/special_bombs/, Minecraft: Instant Castle Generator function for version 1.15-1.12, Working Planet Generator for version 1.15-1.13. Primed TNT is not teleported when entering a nether portal; instead, it passes through portal blocks.[Java Edition only] Primed TNT teleports as expected when entering an end portal, maintaining its direction and speed. It has more features and is much more functional than any other Minecraft TNT mod available, especially for version 1.12.2. ID of block's direct item form, which is used in savegame files and addons. This is a major improvement over the old version which only added 12. WHERE THE HECK IS THE COMMAND HE USES?!?!?! I know you must use NBT tags. /summon Creeper ~ ~ ~ {ExplosionRadius:127,Fuse:0s} This spawns a creeper with a huge blast radius that explodes instantly. The explosion is so enormous that it destroys a 1000010000 block area. Can archive.org's Wayback Machine ignore some query terms? Primed TNT cannot be pushed by players or other mobs, but it moves when in flowing water or lava. How can I use Command Blocks to keep players from placing blocks on a vanilla server? Features: The mod, Let Sleeping Dogs Lie Mod (1.19.3, 1.18.2) Allow Dogs to Lie Down, Despite the name, Let Sleeping Dogs Lie Mod (1.19.3, 1.18.2), in a literal sense, lets, Official Minecraft Launchers (1.19.3, 1.18.2) Java, Bedrock, Dungeons, Tlauncher (1.19.3, 1.18.2) Play Minecraft for free, Hello Minecraft Launcher (1.19.3, 1.18.2) Play Minecraft For Free, PojavLauncher (1.19.3, 1.18.2) Free APK, IPA Launcher for Android, iOS, Salwyrr Client Launcher (1.19.3, 1.18.2) Top 1 for PvP, Bedwars, SkyWars, Wurst Client Mod (1.19.3, 1.18.2) The Best Bypass for Minecraft, Lunar Client Launcher (1.19.3, 1.18.2) FPS Boost, Best PvP. (I play on Bedrock 1.16 in case that matters.). Whatever the player's name is, put that on
, and summon any given in the command. For this TNT and anything bigger, there is a progress report in the chat so you know its still working. /execute at @ e [type=tnt,nbt= {onGround:1b}] run summon . Primed TNT's texture blinks, alternating every 0.5 seconds between the TNT block's texture, and a copy of it that has been brightened to near-white. This mod will grief your world badly. I know how to spawn a mob or tnt, but I dont know how to locate him. Changing the coordinates where the player is standing by y + 75 will make it look like they nearly got nuked. This article is about the regular TNT block. The biggest TNT makes such a massive explosion that the crater is 10000 blocks from one end to the next. To craft it, you will need 4 Large TNTs arranged together as shown in the diagram: This makes a pretty big explosion. The spawner works best if you set all the 1000 TNT. Maybe even antimatter. If they don't, then they summon primed tnt. It makes an utterly enormous crater. Do roots of these polynomials approach the negative of the Euler-Mascheroni constant? get very powerful tnt with just one command heres the command: /summon FallingSand ~ ~2 ~ {Block:redstone_block,Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/fill ~-1 ~-14 ~ ~-1 ~1 ~ redstone_block},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/fill ~-1 ~-13 ~ ~ ~2 ~ air},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/summon FallingSand ~-1 ~-4 ~15 {Block:iron_block,Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/summon FallingSand ~2 ~-7 ~-2 {Block:iron_block,Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/summon FallingSand ~ ~ ~-2 {Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fNTNT] ~ ~ ~ /scoreboard players add @e[type=PrimedTnt,c=1] f 1},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fPoBTNT] ~ ~ ~ /scoreboard players add @e[type=PrimedTnt,c=1] f 1},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fVBTNT] ~ ~ ~ /scoreboard players add @e[type=PrimedTnt,c=1] f 1},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fBBTNT] ~ ~ ~ /scoreboard players add @e[type=PrimedTnt,c=1] f 1},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fPBTNT] ~ ~ ~ /scoreboard players add @e[type=PrimedTnt,c=1] f 1},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fIBTNT] ~ ~ ~ /scoreboard players add @e[type=PrimedTnt,c=1] f 1},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fFBTNT] ~ ~ ~ /scoreboard players add @e[type=PrimedTnt,c=1] f 1},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=ArmorStand,score_f_min=1] ~ ~ ~ detect ~ ~1 ~ air 0 /kill @e[type=ArmorStand,score_f_min=1,c=1,r=1]},Time:1}}}}}}}}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/summon FallingSand ~ ~ ~-3 {Block:command_block,TileEntityData:{Command:/execute @e[type=ArmorStand,name=fpul,score_ff_min=1] ~ ~ ~ /fill ~4 ~-1 ~4 ~-4 ~-1 ~-4 air},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=ArmorStand,name=fpul] ~ ~ ~ /particle smoke ~ ~5 ~ 1 3 1 0.01 50 force},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/kill @e[type=ArmorStand,name=fpul,score_ff_min=350]},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fPBTNT,score_f_min=98,score_f=98] ~ ~ ~ /spreadplayers ~ ~ 3 15 false @e[type=ArmorStand,name=fpul,r=1]},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fPBTNT,score_f_min=82,score_f=97] ~ ~ ~ /summon ArmorStand ~ ~ ~ {CustomName:"fpul",Invulnerable:1,NoBasePlate:1,Small:1,Invisible:1,DisabledSlots:2039552}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fPBTNT,score_f_min=1,score_f=99] ~ ~ ~ /particle smoke ~ ~ ~ 1.4 1.4 1.4 0.01 100 force},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fIBTNT,score_f_min=99,score_f=99] ~ ~ ~ /effect @a[r=12] 7 1 1 true},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fIBTNT,score_f_min=1,score_f=99] ~ ~ ~ /effect @e[r=12] 2 6 3 true},Time:1}}}}}}}}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/summon FallingSand ~ ~ ~-4 {Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fIBTNT,score_f_min=99,score_f=99] ~ ~ ~ /fill ~15 ~4 ~15 ~-15 ~-9 ~-15 ice 3 replace fire},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fIBTNT,score_f_min=71,score_f=99] ~ ~ ~ /particle dripWater ~ ~ ~ 1.4 1.4 1.4 0.01 100 force},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=ArmorStand,score_ffff_min=1] ~ ~ ~ /setblock ~ ~2 ~ fire},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fIBTNT,score_f_min=98,score_f=98] ~ ~ ~ /summon Fireball ~ ~ ~ {direction:[0.0,-1.0,0.0],ExplosionPower:10}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fIBTNT,score_f_min=1,score_f=90] ~ ~ ~ /particle splash ~ ~ ~ 4 0 4 0.1 100 force},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/scoreboard players add @e[type=ArmorStand,score_f_min=1] ffff 1 {Fire:1s}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=ArmorStand,name=fPB] ~ ~ ~ /particle smoke ~ ~1 ~ 0.5 0.5 0.5 0.01 1 force},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=ArmorStand,name=fIB] ~ ~ ~ /particle wake ~ ~1 ~ 0.5 0.5 0.5 0.01 1 force},Time:1}}}}}}}}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/summon FallingSand ~ ~ ~-5 {Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fFBTNT,score_f_min=99,score_f=99] ~ ~ ~ /fill ~8 ~8 ~8 ~-8 ~-8 ~-8 lava 3 replace fire},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fFBTNT,score_f_min=98,score_f=98] ~ ~ ~ /summon Fireball ~ ~ ~ {direction:[0.0,-1.0,0.0],ExplosionPower:17}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fFBTNT,score_f_min=71,score_f=99] ~ ~ ~ /particle flame ~ ~ ~ 2 2 2 0.01 500 force},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/scoreboard players add @a[score_ffff_min=4] ffff 1},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/scoreboard players add @a[score_ffff=2] ffff 1},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fFBTNT,score_f_min=1,score_f=90] ~ ~ ~ /particle flame ~ ~ ~ 4 0 4 0.1 100 force},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fFBTNT] ~ ~ ~ /particle lava ~ ~ ~ 0 1 0 0.1 2 force},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/replaceitem entity @a[score_ffff=2] slot.hotbar.8 flint_and_steel 1 0 {display:{Name:"Igniter"},Unbreakable:1,HideFlags:127,ench:[{id:34,lvl:10}]}},Time:1}}}}}}}}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/summon FallingSand ~ ~ ~-6 {Block:command_block,TileEntityData:{Command:/execute @e[type=ArmorStand,score_f_min=1,name=fN] ~ ~1 ~ /entitydata @e[type=PrimedTnt,r=1,c=1] {CustomName:"fNTNT",Fuse:100,Invulnerable:1}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=ArmorStand,score_f_min=1,name=fPoB] ~ ~1 ~ /entitydata @e[type=PrimedTnt,r=1,c=1] {CustomName:"fPoBTNT",Fuse:100,Invulnerable:1}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=ArmorStand,score_f_min=1,name=fVB] ~ ~1 ~ /entitydata @e[type=PrimedTnt,r=1,c=1] {CustomName:"fVBTNT",Fuse:100,Invulnerable:1}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=ArmorStand,score_f_min=1,name=fBB] ~ ~1 ~ /entitydata @e[type=PrimedTnt,r=1,c=1] {CustomName:"fBBTNT",Fuse:100,Invulnerable:1}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=ArmorStand,score_f_min=1,name=fPB] ~ ~1 ~ /entitydata @e[type=PrimedTnt,r=1,c=1] {CustomName:"fPBTNT",Fuse:100,Invulnerable:1}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=ArmorStand,score_f_min=1,name=fIB] ~ ~1 ~ /entitydata @e[type=PrimedTnt,r=1,c=1] {CustomName:"fIBTNT",Fuse:100,Invulnerable:1}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=ArmorStand,score_f_min=1,name=fFB] ~ ~1 ~ /entitydata @e[type=PrimedTnt,r=1,c=1] {CustomName:"fFBTNT",Fuse:100,Invulnerable:1}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=Squid,score_f_min=1,score_f=1] ~ ~-1 ~ /scoreboard players add @e[type=ArmorStand,r=1] f 1},Time:1}}}}}}}}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/summon FallingSand ~ ~ ~-7 {Block:command_block,TileEntityData:{Command:/execute @e[name=Underground_Nuke,type=Squid,score_f_min=1,score_f=1] ~ ~ ~ /summon ArmorStand ~ ~-1 ~ {CustomName:"fN",NoGravity:1,Invulnerable:1,NoBasePlate:1,Small:1,Invisible:1,DisabledSlots:2039552}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[name=Portal_Bomb,type=Squid,score_f_min=1,score_f=1] ~ ~ ~ /summon ArmorStand ~ ~-1 ~ {CustomName:"fPoB",NoGravity:1,Invulnerable:1,NoBasePlate:1,Small:1,Invisible:1,DisabledSlots:2039552}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[name=Virus_Bomb,type=Squid,score_f_min=1,score_f=1] ~ ~ ~ /summon ArmorStand ~ ~-1 ~ {CustomName:"fVB",NoGravity:1,Invulnerable:1,NoBasePlate:1,Small:1,Invisible:1,DisabledSlots:2039552}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[name=Big_Bomb,type=Squid,score_f_min=1,score_f=1] ~ ~ ~ /summon ArmorStand ~ ~-1 ~ {CustomName:"fBB",NoGravity:1,Invulnerable:1,NoBasePlate:1,Small:1,Invisible:1,DisabledSlots:2039552}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[name=Pulverizing_Bomb,type=Squid,score_f_min=1,score_f=1] ~ ~ ~ /summon ArmorStand ~ ~-1 ~ {CustomName:"fPB",NoGravity:1,Invulnerable:1,NoBasePlate:1,Small:1,Invisible:1,DisabledSlots:2039552}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[name=Ice_Bomb,type=Squid,score_f_min=1,score_f=1] ~ ~ ~ /summon ArmorStand ~ ~-1 ~ {CustomName:"fIB",NoGravity:1,Invulnerable:1,NoBasePlate:1,Small:1,Invisible:1,DisabledSlots:2039552}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[name=Flame_Bomb,type=Squid,score_f_min=1,score_f=1] ~ ~ ~ /summon ArmorStand ~ ~-1 ~ {CustomName:"fFB",NoGravity:1,Invulnerable:1,NoBasePlate:1,Small:1,Invisible:1,DisabledSlots:2039552}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=Squid,score_f_min=1,score_f=1] ~ ~ ~ /setblock ~ ~ ~ minecraft:tnt},Time:1}}}}}}}}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/summon FallingSand ~ ~ ~-8 {Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fFBTNT] ~ ~ ~ /particle flame ~ ~ ~ 2 5 -2 0.1 0 force},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fFBTNT] ~ ~ ~ /particle flame ~ ~ ~ -2 5 -2 0.1 0 force},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fFBTNT] ~ ~ ~ /particle flame ~ ~ ~ 2 5 2 0.1 0 force},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fFBTNT] ~ ~ ~ /particle flame ~ ~1 ~ 0 3 0 0.1 0 force},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=ArmorStand,name=fFB] ~ ~ ~ /particle flame ~ ~1 ~ 0.5 0.5 0.5 0.01 1 force},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fFBTNT] ~ ~ ~ /particle flame ~ ~ ~ -2 5 2 0.1 0 force},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/kill @e[type=Item,score_f_min=1]},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/kill @e[type=Squid,score_f_min=3]},Time:1}}}}}}}}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/summon FallingSand ~ ~ ~-9 {Block:command_block,TileEntityData:{Command:/scoreboard players add @e[type=Squid,name=Underground_Nuke] f 1},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/scoreboard players add @e[type=Squid,name=Portal_Bomb] f 1},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/scoreboard players add @e[type=Squid,name=Virus_Bomb] f 1},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/scoreboard players add @e[type=Squid,name=Big_Bomb] f 1},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/scoreboard players add @e[type=Squid,name=Pulverizing_Bomb] f 1},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/scoreboard players add @e[type=Squid,name=Ice_Bomb] f 1},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/scoreboard players add @e[type=Squid,name=Flame_Bomb] f 1},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/tp @e[type=Squid,score_f_min=2] ~ ~-5 ~},Time:1}}}}}}}}},Time:1}}}}}}}}}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/summon FallingSand ~ ~-6 ~-2 {Block:iron_block,Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/summon FallingSand ~1 ~-3 ~ {Block:emerald_block,Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/fill ~2 ~2 ~3 ~-2 ~2 ~-11 bedrock},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/tellraw @a[r=200] {"text":" This machine is fully assembled.